
The Tele2 Speedtest Service helps you test your Internet connection speed through various methods and is available not only to customers of Tele2 but anyone with an Internet connection. Test your connection using speedtest.net's tool, downloading a file via your web browser (HTTP) or downloading and uploading via FTP.
Speedtest is run on a number of fast servers in locations throughout Europe connected to Tele2's international IP core network with 10GE. The address http://speedtest.tele2.net is anycasted, meaning that you should automatically be served by the server closest (network wise) to your location. Read more about the technical details of this service.
You are currently being served by xxx-SPEEDTEST-1 located in City, Country.
We provide a variety of testfiles with different sizes, for your convenience.
1MB
10MB
100MB
1GB
10GB
50GB
100GB
1000GB
md5sum
sha1sum
These are sparsefiles and so although they appear to be on disk, they are not limited by disk speed but rather by CPU. The Speedtest servers are able to sustain close to 10 Gbps (~1GByte/s) of throughput. See the technical details to learn more about sparse files and the setup of the Tele2 Speedtest service.
To download on a Unix like system, try wget -O /dev/null http://speedtest.tele2.net/10GB.zip
After some requests we have also added the possibility to upload data using HTTP:
$ curl -T 20MB.zip http://speedtest.tele2.net/upload.php -O /dev/null
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
100 20.0M 0 192 100 20.0M 3941 410M --:--:-- --:--:-- --:--:-- 416M
In addition to the files offered here via HTTP, there is also an FTP server setup to serve files, you'll reach it at ftp://speedtest.tele2.net. You can upload files to /upload. Uploaded files will be automatically removed as soon as the upload is complete.
speedtest.net is an easy to use web-based (Flash) test to test both upload and download speeds as well as latency to any of a long list of servers around the world. Tele2 Speedtest servers runs a speedtest.net server. Go to speedtest.net to test your connection. This server (xxx-SPEEDTEST-1) will automatically be picked for you. After the test you can choose a another server and location to perform further testing.
The Tele2 Speedtest service is distributed over multiple machines spread across locations in Europe. By going to http://speedtest.tele2.net you will always end up on the closest location (network-wise) to you. You can specifically select another test node from the below list if you want to perform tests towards a particular location.
When multiple actors trigger complex positional scenes simultaneously, the engine can bottleneck. The updated plugin refines memory allocation for these vectors. This drastically reduces the structural "t-pose" delay that occurs when the engine struggles to load animation data into memory. 🧹 Native Code Cleanup and Memory Leak Fixes
The developers have cleaned up legacy code, resulting in faster execution times for Papyrus functions. This means smoother frame rates when multiple heavy mods trigger simultaneously. Step-by-Step Installation Guide
The primary driver for this update is resolving runtime mismatches. Whether you are running a pre-next-gen downgraded build or navigating the latest official runtime versions, the plugin has been recompiled to ensure address library hooks inject properly without causing instant crashes on startup (CTDs). 🚀 Animation Vector Optimizations ll fourplay f4se plugin updated
Ensure your game version matches the plugin requirements.
First, a quick note on the distinction between and LL FourPlay . F4SE is the foundational framework created by Ian Patterson that extends the scripting capabilities of Fallout 4 for mod authors. On its own, F4SE is a powerful set of tools, but it doesn't add any specific functions to your game. 🧹 Native Code Cleanup and Memory Leak Fixes
Download the updated archive from your trusted modding repository. Open your Mod Organizer 2 (MO2) or Vortex network. Install the archive as a new mod.
LL Fourplay F4SE Plugin Updated: What Fallout 4 Modders Need to Know Whether you are running a pre-next-gen downgraded build
The LL FourPlay plugin is a community-developed utility distributed as a plugin for the Fallout 4 Script Extender (F4SE). Its primary purpose is to serve as a shared library of native functions, providing a powerful bridge between Papyrus scripts (the game's scripting language) and the game's underlying C++ engine. In essence, it unlocks capabilities for mod authors that would be otherwise impossible or incredibly complex to achieve.
Download the latest archive and extract it using a tool like 7-Zip . Copy the .dll file to your Data/F4SE/Plugins/ directory.
The Anatomy of a Modding Lifeline: LL Fourplay F4SE Plugin Updated
If you are interested in performing more in-depth studies and high-performance measurements, please contact mnss.ems@tele2.com directly.