Unreal Engine sample projects
- - ----------- - -
using C++ and Blueprint
developed for prototyping and reference
all projects are free to try and Please send me feedback..
- Using widgets as health bar and changing it based on player collision in 3 methods
- Custom property of item on stage
- Blueprint only
Using:
collision detection, widgets, material parameters, timeline component, blueprint functions
While mainstream critics were baffled, Bunny the Killer Thing found a home at international genre festivals like Fantasia and FrightFest. It stands as a testament to the Finnish "Sisu"—a unique brand of stoic bravery and grit—applied to the world of low-budget horror. It doesn't apologize for its content; it leans into the madness. Collecting the Rarest Edits
The film’s premise is as straightforward as it is ridiculous. After a failed mad-science experiment in the snowy wilderness of Finland, a man is transformed into a hulking human-rabbit hybrid with an insatiable—and violent—sexual appetite for anything resembling female genitalia. A secluded cabin in the dark woods of Finland.
The film is notoriously niche. "Exclusive" usually indicates it was released by a specific scene group on private trackers rather than a mainstream streaming platform.
If this file is located on a corporate or private network, it should be flagged as unauthorized copyrighted material. The specific combination of "bluray" source and dual "hin/eng" audio suggests a high likelihood of copyright infringement. bunnythekillerthing2015720phinengbluray exclusive
The film opens with a man being kidnapped and injected with an experimental serum that transforms him into a "were-bunny"—a creature with massive genitalia and a violent, singular drive for "pussy". This creature begins a murderous and sexually aggressive rampage against a group of vacationers who are already dealing with internal tensions and suspicious strangers they met on the road.
In the vast expanse of the internet, there exist certain keywords that spark curiosity and intrigue. One such enigmatic term is "bunnythekillerthing2015720phinengbluray exclusive." This seemingly nonsensical phrase has piqued the interest of many, leaving them wondering what lies behind its cryptic façade. In this article, we will embark on an investigative journey to unravel the mystery surrounding this keyword.
Despite the allure, several red flags suggest the keyword may be an elaborate hoax: While mainstream critics were baffled, Bunny the Killer
This appears to be a release name for a fan-edit, encode, or scene release of the movie The Bunny (or Bunny the Killer Thing) — likely a 2015 horror-comedy film.
A man in a "naff-looking" bunny suit who growls the only word he knows: "Pussy!".
Bunny the Killer Thing (2015) is a Finnish horror-comedy that prides itself on being "unapologetically offensive" and bizarre. Directed by , the film is an expansion of his 2011 short film and follows a group of Finnish and British friends trapped in a remote cabin by a humanoid, sex-crazed rabbit monster. Plot & Premise Collecting the Rarest Edits The film’s premise is
With the help of Bunny, the portal was sealed, but not before it revealed that there were more like Bunny out there, cosmic entities tasked with maintaining balance across dimensions. The story of Bunny the Killer Thing became a legend, a cautionary tale about meddling with forces beyond human understanding.
Based on the parsed data within the string, the content is identified as follows:
bunnythekillerthing2015720phinengbluray exclusive
The keyword is your map, but knowing how to use it is essential. Here’s a practical guide for collectors seeking out exclusive digital files.
- Using collision scenarios, each as separate map with similar Blueprint and C++ approach
- Search and find properties on collision actor with C++
- 6 maps
- C++ and Blueprint
Using:
C++ : TFieldIterator
Blueprint: TextRender, SpotLight
- Using GameInstance to save total score on map change (between levels)
- Using HUD class and communicate with GameMode on score/pick-item
- Display image and number of picked up items in widget (3 different items)
- Use Sequencer on change map
- Spawn Emitter
- GameMode communications on game logic and data flow
- Custom FBX object made by Blender and 3 imported images for widget
- Blueprint only
Using:
GameInstance, GameMode, HUD, Widget, Sequencer, Emitter, Collision detection, Map/Level change
- Spawn destroyable objects based on box boundary
- Customisable features
- C++ only
Using:
RandomPointInBoundingBox, SpawnActor, Collision detection
- Communication with GameMode for data flow control between independent stage objects
- Blueprint only
Using:
Widget, Font Material, GameMode, Collision detection
- Having 4 different approaches of AI on character by using AI Controler
- Blueprint only
Using:
AI Controller, Behaviour Tree, Blackboard, BTT Task , GameMode communication on collision detection
- Drag and Drop by using F key
- Simple game prototype
- Communication with GameMode for game logics
- Blueprint only
Using:
Drag and Drop functionality, Physic Handler, Widget, GameMode , Collision handling