Windows sometimes flags legacy game patches as malicious memory injections, forcing an active range crash.
The error message is a specific crash signature commonly encountered by PC gamers, particularly those playing classic open-world titles like Grand Theft Auto: San Andreas or GTA III and Vice City .
: This identifies the type of error that occurred. An "ERangeError" is a range check error, which means a program tried to access or write to a memory location or an array index that was outside of its allowed range. In simple terms, something told the computer, "Go to position 150," but the available space only goes up to 100. This is a common issue when outdated mods interact with modern system resources.
"And?"
This specific error message point-blank targets a breakdown between your game's memory layout and a modding file responsible for visual rendering tweaks. This comprehensive guide breaks down what this error means, why it occurs at the exact memory address 00007e9c , and the step-by-step methods you can use to completely eliminate it. What Does the Error Mean?
Detection
The gfxhack.asi plugin crashes at address 00007e9c due to a handful of recurrent software conflicts: Exception Erangeerror In Module Gfxhack.asi At 00007e9c
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In Delphi/Borland C++ (common for old ASIs), range checks are enabled with $R+ . An ERangeError means code tried to access an array/set index outside declared bounds. At offset 00007e9c , the mod likely reads or writes to a game memory array that has a different size than expected — usually due to: Windows sometimes flags legacy game patches as malicious
Check the box for and select Windows XP (Service Pack 3) or Windows 7 .
Under the Advanced tab, click within the Performance block. Click the Data Execution Prevention tab.
indicates the plugin tried to access a memory address or value outside of its allowed range. Operating System Conflict An "ERangeError" is a range check error, which