Dayz Json Files [verified] Instant
| File | Mod/Tool | Purpose | |------|----------|---------| | TraderPlusPriceConfig.json | TraderPlus | Defines item prices, categories, and availability for in-game traders | | Expansion Market JSON files | DayZ Expansion Mod | Stores market data, item listings, and trading information | | cfgundergroundtriggers.json | Underground triggers | Defines underground area triggers and related mechanics |
"version": 122, "GeneralData": "disableEntitiesVersion": 0, "disableRespawnDialog": 0 , "PlayerData": "StaminaData": "sprintStaminaModifierErc": 1.0, "sprintStaminaModifierCro": 1.0, "staminaMax": 100.0, "staminaKgToStaminaPercentModifier": 1.75 , "WorldsData": "lightingConfig": 1, "objectSpawnersArr": [ "custom_spawners.json" ] , "BaseBuildingData": "Properties": "isCustomBuildingAllowed": 1, "disallowedTypesInBuiltInStructures": [ "Fence", "Watchtower" ] Use code with caution.
When you install mods from the Steam Workshop (such as Expansion Mod , Trader , or VPPAdminTools ), they will generate their own JSON files upon the first server boot. dayz json files
A typical DayZ JSON file consists of a simple, nested structure, comprising:
Ensure your text editor saves files in UTF-8 format. Other encodings can introduce invisible formatting bugs. | File | Mod/Tool | Purpose | |------|----------|---------|
Stamina limits, building placement restrictions, environment temperatures, shock damage, and map/crosshair visibility.
: Add entirely new structures or "Points of Interest" (POIs) created in tools like DayZ Editor Create Safe Zones Other encodings can introduce invisible formatting bugs
(Values are examples; check the latest documentation.)
Focuses on direct XML and JSON file editing, making mission file modding easier